Last XXXXX in Jersey City is a text-based narrative game developed during the span of 3 days in NASH: School of Game Development.

I am looking for feedback! If you think parts of the game are unclear (either narratively or mechanically) or don't make sense, or if you have critique about prose or pacing please DO let me know! This is my first narrative-focused prototype and I am aware of the amateur quality.

The game includes:

  • 15 Broadcasts following the story of our three protagonists
  • 1 Secret Broadcast

How to play:

  • Keyboard (Alphanumerical) to input passwords
  • Any Key to speed up dialogue

Developer:

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