(Currently the game has no end. The three enemies will rotate into action upon defeat. Try to survive as long as possible while defeating as many enemies as you can!)

Controls:

  • Spacebar: Thumb - Heal 1 random phalanx.
  • U: Index - Block 1 incoming damage.
  • I: Middle - Block 2 incoming damage.
  • O: Ring Finger - Deal 1 damage.
  • P: Pinky - Rejuvenate 1 random tired finger.

You can cast any number of fingers per turn. Each finger has a ring with a unique effect. Count down with your fingers each passing turn to build up a combo and greatly damage enemies!

Damage table:

  • 5-4-3-2-1: 25 damage.
  • 4-3-2-1: 16 damage.
  • 3-2-1: 9 damage.
  • 2-1: 4 damage.
  • 1: 1 damage.

When you cast a finger, it becomes tired. A tired finger will have to be recast on a later turn before its effect can trigger again. A tired finger still counts towards any ongoing combo.

If you lose all the phalanxes in a finger, that finger and its ring will become completely unusable unless healed.

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